Mobile UI Patterns – A Flowchart for User Registration, Login and Logout

In this mobile UI patterns article we will build a flowchart depicting the screens needed to handle user registration, login and logout in a mobile application. As a UX designer, it’s very important that you are familiar with these screens and how the interact with each other.

Let’s start by taking a look at the typical application launch sequence.

An Application’s Launch Sequence

A large number of applications have a launch sequence that takes users to a Landing Page or Landing Screen, however you like to call it, from where they have access to deeper areas of the app. We could draw this UI pattern like this:

screen-flow-app-launch

The Login Flowchart

Most apps provide personalization features that require a user to have an account in the app. In those applications the launch sequence changes quite a bit. For starters, when users arrive at the Landing Page and you don’t know who they are, you need to redirect them to a Login Page where they will enter their credentials:

screen-flow-login-locked

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Mobile App Tutorial: The Meeting Room Booking App, Part 3

This is the third part of a mobile web app tutorial where we are building a Meeting Room Booking app that is used to browse an inventory of meeting rooms and reserve rooms for conference calls and other events.

users-list-and-user-details

An expanded version of this end-to-end tutorial will be included in my upcoming Mobile Web Apps Recipes Book, where I will show you how to develop 8 different mobile applications using Ionic, Sencha Touch, Kendo UI Mobile and jQuery Mobile.

In the previous installments of this series we designed the screens that will allow users to browse a list of available meeting rooms and book rooms for different events. Here are the links those articles:

In this article we will design the administration screens. Through these screens administrators will be able to set up rooms and locations in the app. (Remember that rooms belong to a location. For example, you could say that Room 123 is in a location called Building A.)

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Mobile App Tutorial: The Meeting Room Booking App, Part 2

This is the second part of a mobile development tutorial where we are building a Meeting Room Booking app that allows its users to browse an inventory of meeting rooms and reserve rooms for conference call and other events.

An expanded version of this tutorial will be included in my upcoming Mobile Web Apps Recipes Book, where I will show you how to develop 8 different mobile applications using Ionic, Sencha Touch, Kendo UI Mobile and jQuery Mobile.

In the first part of this series we created the wireframes for the screens that will allow users to book rooms. Here’s the link to the article:

In this article we will continue with the design of the app’s GUI.

Refactoring the “Booking a Room” Wireframes

We will start with a small refactoring of the wireframes of the screens that will allow the user to book a room.

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Adding a Custom “Page Load Failed” Behavior to A jQuery Mobile Application

In this tutorial you will create a simple jQuery Mobile app with features that can be used without an active connection with a remote server, and features that require an active connection. If the app is offline and the user tries to access an online-only feature, you will pop up a message letting the user know that the feature will become available when the app is back online. To achieve this you will override the default “page load failed” behavior in jQuery Mobile.

online-offline-5

This example is based on one of my recent projects; a service calls app where features such as creation of estimates and updating of job statuses are used on the field and without an active connection to the server in the office, while backoffice features that handle sensitive information – clients, users, and roles administration – require an active connection.
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